I Survived Stories Selected:
So excited when author, Lauren Tarshis, responded via Twitter to a post about our Bloxels project. Can't wait to share a video of the finalized games with her!
Last year I wrote a Beyond the Books grant to purchase a 5 pack of Bloxels video game builder kits. The proposal was for 3rd graders to read a variety of I Survived books by author Lauren Tarshis and select one to develop a video game based on the characters experiences.
4 Ways to Gamify Your Classroom
#1 Introduce Challenges
Motivate students to advance their learning through self-directed instruction by providing epic elements to work and projects.
Introduce a project as a quest or mission that fits within the class narrative. This can draw students in to learning in a new, fun way.
#2 Allow Second Chances
Like in games, students should be allowed second chances when they fail.
Students are then able to try, learn from mistakes, and succeed, eliminating the pressure and stigma of failure.
#3 Use Levels & Progress Bars
Instead of grades and percentages, some teachers issue progress bars to gauge student progress.
When assignments, test or projects are completed points can be added to a student’s progress bar, bringing them closer to reaching the next level.
#4 Badges & Rewards
Badges provide a tangible symbol of achievement that is effective in celebrating student accomplishments,
incentivizing students to continue putting forth more effort and improving student confidence.
In 2009 I was given the chance to move into the best job in the world- Library Media Specialist! I work with students and teachers, coaching both in technology and sharing my passion for literature.